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Update: same as last time, more RE work on the UI (sometimes i feel sad that i don't have fancy cool videos to show off ☹, but this work is vital)

Today's update: more RE work on the UI. Manage to make some progress with identifying the parent class specifically for the options menu.

Thanks to benzoin-gum, found a bug with how the crash reporter was filtering and catching exceptions, and fixed that.

Work for today: now that the features themselves are hot-swappable, need to add a UI element to toggle the mode. Doing RE work into how to do that since it's uncharted territory.

Update for today: working on making features of the mod hot-toggleable, so users can switch at runtime.

aaaand, crash reporter pushed and finished!

Me and a number of other modders are making a Dark Souls 1 Mod! Check it out at github.com/metal-crow/Dark-Sou

This is a dedicated PvP overhaul mod which is trying to help grow the competitive PvP scene to Dark Souls 1. Rebalancing of magic, weapons, and a host of other features.

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