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So in my sparetime I have been writing this open-source game, a mmorpg called a MUD (no graphics in the typical sense, all ncurses based).
Anyway, I never would have thought the most complicated part of writing the game engine would have possibly been the handling of pronouns! The number of variations you have to consider is astounding when you really try to catalog all the different types.
I think I finally got them all covered though.
#Ruby #MMORPG #Game #Games #GameDev #Aethyr #Programming #MUD #MUDs #Development #GameDevelopment
Woot! after three seperate failing attempts I managed to get Unicode box drawing characters on NCurses to work through telnet using Ruby. All my attempts in the past either rendered with plain ascii or not at all, it was very ugly.
This will ultimately get integrated into the Open-source Ruby
MUD I've been writing called Aethyr (a text-based mmorpg)
#gamedev #aethyr #mud #mmorpg #rpg #game #gaming #ruby #opensource
Just finished revamping the coloring system and the descriptions of rooms displayed when you enter a new room or look around in Aethyr
Screenshot attached.
Some general info:
The game is called Aethyr and it is open-source and written in Java
You can find the source code here: https://github.com/Syncleus/AetherMUD
#gamedev #mmorpg #rpg #gaming #game #mud #programming #java #Aethyr