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A second test release of my texture viewer is available, now:
Array textures (2D and cubemaps) are supported
- Integer textures are displayed in a (more) useful way
- Color channels can be easily swizzled by the user
- … if that's not enough, the fragment shader source can be edited in the program
𝙼𝚊𝚛𝚒𝚘𝚛𝚊𝚖𝚊
Voxel-style 3D-printed pen tray design.
More game-related artwork in the
#VoxelArt #3D #3DPrint #3DPrinting #PixelArt #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #VintageComputing #retro #nintendo #mario #1980s #tech #technology #vintage #nostalgia #old #graphics #CharacterDesign #design #artwork #digital #DigitalArt #art #artist #arte #arts #GraphicDesign #MastoArt #FediArt #CreativeToots #ArtistsOnMastodon
A flowing WebGL gradient, deconstructed via @tgfrerer https://lobste.rs/s/kuyvda #graphics
https://alexharri.com/blog/webgl-gradients
A flowing WebGL gradient, deconstructed via @tgfrerer https://lobste.rs/s/kuyvda #graphics
https://alexharri.com/blog/webgl-gradients
Does anyone have a collection of .dds (and maybe also .ktx and/or .ktx2) textures I could use to test my texture viewer (https://github.com/DanielGibson/texview)?
For DDS I only found test textures from GLI and unfortunately many of them are invalid/broken :-/
For KTX(2) I have the ones from libktx (and the broken ones from GLI).
Thanks in advance! :)
crossplatform texture viewer. Contribute to DanielGibson/texview…
GitHubA concrete walkway based on Reptiles (March 1943) by M. C. Escher--nice! (Phone photo.)
𝚂𝚘𝚗𝚒𝚌'𝚜 𝚍𝚒𝚕𝚎𝚖𝚖𝚊
One of those days…
Made somewhere around 2010.
More game voxels in the
#VoxelArt #PixelArt #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #VintageComputing #retro #sonic #SonicTheHedgehog #sega #megadrive #genesis #1990s #tech #technology #vintage #old #nostalgia #graphics #CharacterDesign #design #artwork #digital #DigitalArt #art #artist #arte #arts #GraphicDesign #MastoArt #FediArt #CreativeToots #ArtistsOnMastodon
Procedural Foliage Rendering with L-systems and Geometry Instancing via @abnv https://lobste.rs/s/gutrvb #art #graphics
https://jysandy.github.io/posts/procedural-trees/
PanVK is officially Vulkan 1.1 conformant on the Arm Mali-G610 GPU https://lobste.rs/s/2zttjs #graphics
https://www.khronos.org/conformance/adopters/conformant-products#submission_906
𝚁𝚎𝚝𝚛𝚘𝚖𝚊𝚗𝚒𝚊
Voxel artwork for a 2015 Amiga demo.
I don't know if the demo was actually released or not.
More game-related artwork in the
#VoxelArt #PixelArt #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #VintageComputing #retro #commodore #amiga #1990s #tech #technology #vintage #nostalgia #old #graphics #CharacterDesign #design #artwork #digital #DigitalArt #art #artist #arte #demoscene #GraphicDesign #MastoArt #FediArt #CreativeToots #ArtistsOnMastodon
Voxel-style 8-bit shoot-'em-up aliens, made around 2010.
More game-related artwork in the
#8bit #alien #aliens #shooter #VoxelArt #PixelArt #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #VintageComputing #retro #commodore #arcade #1990s #tech #technology #vintage #nostalgia #old #graphics #CharacterDesign #design #artwork #digital #DigitalArt #art #artist #arte #arts #GraphicDesign #MastoArt #FediArt #CreativeToots #ArtistsOnMastodon
For those looking for how #Bungie came with the Art Direction for #Marathon, here is a great video that describes it:
GRAPHIC REALISM
https://www.youtube.com/watch?v=JHApRRthYgQ
#Videogames #Gaming #Games #FPS #Multiplayer #PlayStation #PlayStation5 #PS5 #Xbox #PC #PCGaming #PCGames #Sony #PlayStationStudios #Art #Graphics #GraphicDesign #ArtDirection #Illustration #Inspiration
Enjoy the videos and music you love, upload original…
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