Daniel Gibson

A second test release of my texture viewer is available, now:
Array textures (2D and cubemaps) are supported
- Integer textures are displayed in a (more) useful way
- Color channels can be easily swizzled by the user
- … if that's not enough, the fragment shader source can be edited in the program

github.com/DanielGibson/texvie

#gamedev #graphics #gpu

Apr 17, 2025, 22:42 · · · 0 · 0
Daniel Gibson

Does anyone have a collection of .dds (and maybe also .ktx and/or .ktx2) textures I could use to test my texture viewer (github.com/DanielGibson/texvie)?

For DDS I only found test textures from GLI and unfortunately many of them are invalid/broken :-/
For KTX(2) I have the ones from libktx (and the broken ones from GLI).

Thanks in advance! :)

#gamedev #graphics #gpu

GitHub - DanielGibson/texview at dev

crossplatform texture viewer. Contribute to DanielGibson/texview…

GitHub
Bob Tregilus

A concrete walkway based on Reptiles (March 1943) by M. C. Escher--nice! (Phone photo.)

en.wikipedia.org/wiki/Reptiles

#Art #Graphics #Illustration