These are public posts tagged with #raytracing. You can interact with them if you have an account anywhere in the fediverse.
You might be familiar with SDF in 2D, but how about a 3D representation of it?
Linux × AMD: Patches verbessern Raytracing-FPS um bis zu 14 Prozent https://www.computerbase.de/news/betriebssysteme/linux-x-amd-patches-verbessern-raytracing-fps-um-bis-zu-14-prozent.93534/ #mesa #amd #raytracing #linux
Eingereichte Patches für den anstehenden Release von…
ComputerBaseInteresting paper:
HPG 2025: No More Shading Languages: Compiling C++ to Vulkan Shaders
https://graphics.cg.uni-saarland.de/papers/devillers-2025-hpg-vcc.pdf
I'd love to be able to write kernels I can use on both the CPU and GPU, so this sounds interesting.
Is Ray Tracing Making Game Development Better? (We Think It Is!)
https://youtube.com/watch?v=5djherMrQ4Y&si=IiTfX906Top5Jl4q
> There's been a few games in recent months that require ray tracing capable GPUs to play. Turns out, there's a pretty good reason
#Level1Techs #Wendell #RayTracing #ComputerGraphics #GameDevelopment
Enjoy the videos and music you love, upload original…
www.youtube.comIt's funny how simple and fast a basic raytracer can be.
I remember in my first year of IT school (2007-2008) when we had to implement one on CPU, and we had to wait several minutes for one picture to be rendered.
Of course this one is still very basic, but hey it's in real time baby
Gerne
Die RX 9070 XT ist nen guter Allrounder.
Mit RX 9000 hat AMD auch einen großen Schritt beim #Raytracing gemacht, der dringend nötig war da #Raytracing IMHO Raster Stück für Stück ablöst.
Für RT Pathtracing reicht es zwar noch nicht ganz, aber daran hat ja auch ne 5090 ordentlich zu knabbern
Tiny distance to sphere in #glsl
(radius of 1, no positioning, and don't be inside the sphere, but who cares about all that)
No More Shading Languages: Compiling C++ to Vulkan Shaders
Graphics APIs have traditionally relied on shading…
hgpu.orgNew paper on my blog (available in English):
https://antoninjousse.com/BLOG/ENGLISH/ARTICLES/005-sunset-carla-island-EN.html
#blog #research #art #digitalart #digital #virtual #text #nelson #carla #beach #3D #raytracing #island
Nouvel article sur mon blog :
"The Sunset of Carla’s Island"
https://antoninjousse.com/BLOG/ARTICLES/005-sunset-carla-island.html
#research #blog #digital #numérique #carla #island #virtuel #nelson #3d #raytracing #beach
4k Rendering plus Episch Settings plus #raytracing einschließlich Ray Reconstruction haben ihren Preis
#gaming #pcgaming #aaagaming #GTA5Enhanced
Rockstar hat einen großen Patch für GTA 5 Enhanced veröffentlicht.
Neben mehr als 100 Bugfixes gibt es für RT Liebhaber und Liebhaberinnen noch schickeres #raytracing
Rockstar has just released Title Update 1.71 for Grand…
DSOGamingNow we have a dagger and a scroll. Just one or two more objects and then I'll have to try adding some drama to the scene, the shadow of a monster or something. #povray #raytracing
I'm still playing with this scene. In the past week I've added the plate, and this potion, and reoriented the picture to serve as a manual cover. In this process I'm getting more reaquainted with #povray #raytracing but I still ought to make the leap to Blender at some point.
Ich wünschte der Teil würde auch mit einem Remake bedacht werden
Nicht weil der Teil heutzutage insgesamt optisch schlecht gealtert ist (die #Raytracing Beleuchtung in der Next Gen Version ist immer noch richtig geil), aber in Teilbereichen wie der Geometrie von Assets könnte ein Remake noch grafisch soviel drauflegen
Ich würde ein The Witcher 3 Remake in einer Engine wie der UE5 sofort für den Vollpreis kaufen.
I used to pick the time as the 3rd dimension to debug the 3D gradient noise, but unless you're into cloudy atmospheres, it's much better to display it on a 3D sphere.
Note: partial derivative magnitude on the right side if you wonder
I've been playing with #povray #raytracing today, for the first time in a while. Here are the beginnings of a scene that will serve as a manual cover and (suitably converted) a title screen for some future game.
I'm playing Spiderman Remastered in preparation for Spiderman 2
I forgot totally how awesome the swinging is (and i'm loving again the #Raytracing reflections and Shadows).
Examining #RDNA4's out-of-order memory accesses in detail, and investigating with testing
#RDNA 4's memory subsystem enhancements are exciting and improve performance across a variety of workloads. #AMD specifically calls out benefits in #raytracing. But RDNA 4's scheme for handling memory dependencies isn't fundamentally different from that of #GCN many years ago. RDNA 4’s makes the most significant change to AMD’s #GPU memory subsystem since RDNA launched in 2019.
https://chipsandcheese.com/p/rdna-4s-out-of-order-memory-accesses
Examining RDNA 4's out-of-order memory accesses in…
Chips and Cheese