Kernel Level Anti Cheat was one of the dumbest and laziest ways to try and go after cheaters that just introduces more problems to system security and stability. Anyone arguing for KLAC doesn't understand cybersecurity and how you will ALWAYS need server side validation over client level. #Gaming
@chiefgyk3d Path of least resistance. Especially for Latency sensitive games (FPSs). Granted one thought I've had if I ever created my own game would be to run authoritative peers for each match.