I love the term "software archaeology" because it implies the existence of subfields such as "software experimental archaeology" (attempting to reconstruct and demonstrate how people once built software) and "software paleoethnobotany" (quantifying what botanicals were culturally significant to software and the broader historic implications to the societies that wrote it), but also the existence of the broader field "software anthropology" and its offshoot "software sociology", and

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@aeva Software paleoethnobotany: "What the fuck were they smoking when they wrote this?"

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