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Here is my new . (just to get away from commodore little bit) Power Supply Upgrade and Future Proofing.

There are many videos covering this topic but no one can screw it up as I can :)

youtube.com/watch?v=EIuYBpDpYz

Explaining how FRE command works, a command that calculates the amount of free memory in and does garbage collection on 64.

youtu.be/OaAAIN0vkpQ

, Interesting fact: Allocating memory for an array of numbers, 7771 in size, will take all available memory in ! In fact, 2 bytes will remain free :)

There are some days for developers when you just want to POKE 1,0. Today is that day for me...

I made Bo. Bo is a Digital pet fly on Commodore 64 and in this video, I put Bo in several different situations and adventures.

The idea behind this video is to show how small tweaks of the same result in a different output.

youtu.be/0P_IyFNwIkk

This is Bo -> "
It is my pet fly and he lives inside the . In my next video, I will put Bo in different situations and we can see how he behaves.

Working on Conway's Game of Life implementation in C language for Commodore 64, still trying to speed it up.

For my next video, I had a plan to show a relatively easy way how to improve the 64 power supply. This is the current state of power supply. Looking good so far 😂

I tried out this amazing little in , written in a single line of , optimized the code and upgrade the game still in a single line of basic :)

youtu.be/z2dQ-TsNoO0

1040ST, retrobrighting went wrong! But, I do not mind, going forward with the build :)

: Hi, My name is Josip and I'm creating content for retro computers (), mostly programming and other random stuff about machines, mostly Commodore 64 (), Plus/4, Commodore Basic programming, Assembly, C,...

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