GGPO has an interesting flaw in 3d games with prediction. In 2d games GGPO is like "we'll predict you just keep holding the buttons you last were holding", but that breaks since the "buttons" in 3d games also include the camera, which moves on it's own (if you're locked on, say).
For Honor apparently uses rollback with 3d tho, so i'll have to figure out how they fixed this problem.
New mod version released! https://github.com/metal-crow/Dark-Souls-1-Overhaul/releases/tag/vB14
This one should hopefully fix a big crash people were getting, among other things.
Just released Beta11 of the PvP overhaul! Minor update, just to make it compatible with @GuardChurch Painted Worlds. https://github.com/metal-crow/Dark-Souls-1-Overhaul/releases/tag/vB11
It has been 1 month and 8 days, and i have finally defeated this bug! :)
Onto the next ones!
For anyone interested, here's the current bug i'm stuck on: https://streamable.com/ies2tw
i save player state in the middle of an animation (a roll), then do some other animations, next restore the animation i restore into is one of the animations i did in between the save and restore
Dark Soul 1 Modder, Reverse Engineer, and other stuff.
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