The fact that releasing on Steam has made the developers overnight millionaires by selling over 300,000 units is great for them and not surprising.

the game has been amazing for years, with the largest problem with it being that the ASCII user interface made it damn near impenetrable for a vast swath of potential players. Jumping that final hurdle not only popped the floodgates on a known tranche of potential players for whom graphics were table-stakes, it skyrocketed it past the rest of the indirect-control colony simulators on the market, because none of them can boast what DF boasts...

... two *decades* of development and refinement.

@mtomczak I'm really happy for them! A few years back I heard an interview where the main dev said that they had a lot of fun developing the game, but as they get older, they realize that they will need more money on the long term. I'm really happy that their dedication literally payed off for them in the end!

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