Behold: it spins
Behold: you can move
Behold: you can look
Behold: a sprite
Code is a bit messy since I'm remembering how to write OpenGL code in real time as I work on it
Behold: some text
Added some stuff to the debug overlay to procrastinate generating terrain geometry
(FPS hangs out around 1700 on this machine when vsync is disabled, for the curious)
@drewdevault Starlink?
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