the eternal yugicuck defending broken cards because "you can put 3 unsearchable cards that are bricks against anything else in your deck and maybe draw them to counter it"

glad i stopped playing this shit
Yugioh was literally a shitty simplified mix of two early card games further simplified for the plot of a cool children's manga that got turned into a real game only popular despite the god awful rule set and card design. It's like how pokemon is still popular despite the games sucking. The fantasy is stronger than the actual game and it shows culturally.
@fishsticks the actual gameplay is actually pretty unique and fun compared to other card games i tried, but it doesn't do any format rotations, every card that's ever printed and not banned is playable and they make and let extremely broken cards live for months to sell packs, and some old cards that are broken as shit never get hit either even though everyone and their grandma know they're bad
@zero @fishsticks There isn't another TCG like Yugioh in all the ways it's good and bad. Everything is held together precariously by most cards only being allowed to use their effects once per turn and it results in really explosive games that revolve around someone building a board of interactions and their opponent trying to maneuver around them to win.

Konami is on crack with their banlists and new card releases though. All 3 of the main ones have some cards that absolutely deserve to be banned that aren't.
@supersid333 @zero @fishsticks
While yes, the typical MTGroid criticism that the game has some design flaws is partially true (btw it was a shounen manga, not kodomo, Yugi and Joey trade JAV tapes after all) Konami eventually figured out where to go with it after a few sets and the unique mechanics like the Extra Deck and Trap Cards got to shine. The real problems are:

a) They fell asleep at the wheel towards the end of the Pendulum era and the game got too "fast" for what the mechanics can even handle. Decks do too much turn 1 and then other decks HAVE to be hyper consistent and HAVE to spend all of their resources turn 1 to stand a chance which not only leads to the degenerate break my board games, but also very same-y games as well.

b) There's no real comeback mechanic. While Gorz helped with this for a long time, he and his ilk simply aren't enough to deal with an established board if you openly poorly and get your board broken. Most decks simply do not have enough gas left in the tank to get over multiple disruptions twice. I shouldn't have to tell you why this leads to less interesting games.

Still, I'd say the game had some good formats even into early Pendulum era, and the problem is NOT any given summoning mechanic (except Link Monsters kinda).
Thank you for coming to my tedtalk.
@Edge @fishsticks @zero Yugioh's at it's most fun when you're playing fan formats tbh. Once the people balancing the banlists aren't biased by selling product, you get less cringe formats.

Though Trinity is fucking cringe.
@supersid333 @fishsticks @zero
Honestly I like Eddison, but yeah, once you factor out Konami's power creep you can find a lot of fun there. Any good fan formats you'd recommend? (I may or may not be trying to make a draft cube work.)

As for Trinity, if its discord mod didn't give you a red (or rather pink) flag, the fact that it tries to balance things by just limiting special summons should have given people pause. You're not fixing the game by doing so, you're just eliminating certain strategies. What if I want to play a swarm type deck? Still, it does have some interesting staple cards.
@Edge @fishsticks @zero I think it has some interesting quirks, it's a format where stuff like War Rock Earth Warrior and Vendread were seeing tournament success. Completely accurate in saying that it just changes the problems rather then fixing them. Some decks special summon once and win while others special summon 15 times in a turn to end on what is basically a vanilla beater and maybe a point of interaction.

Also Edison is just fun. A great format pulled from the middle of Synchro era.
@supersid333 @fishsticks @zero
What they do get right though is the ability to add new cards and keep the format "fresh".
Personally, I think someone should just start with an official format with a good pace and few archetypes (like Eddison), and then periodically add new non-archetypal cards with a community vote after a while to ban or limit ones that disrupt the speed or "feel" too much. You could even eventually add in new summoning types.
Pics related. Would these work in Eddison without disrupting it? Maybe,
Follow

@All_bonesJones @Edge @supersid333 @fishsticks @zero my first real encounter with yu-gi-oh was from this video that I heartily recommend to everyone, thought about it immediately when I saw that meme.
youtube.com/watch?v=F9m4ZWwgTK

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