The only thing I really don't like about Blender is that Z is up.
AND DON'T YOU DARE argue with me now. There are rules! We're human, not animals!(no for real, I'm just being silly about something unimportant (even if it's objectively wrong))
@memoriesin8bit
If my 2D monitor works in the XY plane, Z MUST be depth! It just the way it is!
@YoSoyFreeman @memoriesin8bit Agreed, but it does bother me that the Y-axis flips from screen to world space. Positive shouldn't be down!
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