The only thing I really don't like about Blender is that Z is up.

AND DON'T YOU DARE argue with me now. There are rules! We're human, not animals!
(no for real, I'm just being silly about something unimportant (even if it's objectively wrong))

@memoriesin8bit

If my 2D monitor works in the XY plane, Z MUST be depth! It just the way it is!

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@YoSoyFreeman @memoriesin8bit Agreed, but it does bother me that the Y-axis flips from screen to world space. Positive shouldn't be down!

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