@SecurityWriter Right there with you. It felt so incredibly paint-by-numbers. None of the characters felt real. Their entire existence was blatantly built around delivering quests to a main character. The entire "city" was pathetically bland and boring. The story was unmemorable, other than the truly bizarre points where it broke the fourth wall with crossover content.

I also just couldn't stand the main character's voice actor; it totally broke immersion, nullifying much of the character creator. They'd have been better off with a silent protagonist.

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