Minecraft talk…
Last night my oldest and I got our 10 year old #minecraft worlds and server up and running again. Nice trip down nostalgia lane. We moved to PaperMC after struggling to get Craftbukkit working on the server. Has anyone experience using Dynmap on Centos. It seems horrible slow to generate the map and the full render seems to never materialize.
@outofcontrol I've used Blue Map... I'm at work, but I can get you the SpigotMC link from home.
@outofcontrol https://www.spigotmc.org/resources/bluemap.83557/ is the one. It also renders a 3D top-down view, if you would like.
Also, consider https://www.spigotmc.org/resources/chunky.81534/. The problem "might not" actually be Dynmap. It could be chunk areas not created, so they can't be rendered. I couldn't be sure without poking about with the server, DynMap's configuration, and such. Chunk can both pre-generate chunks and "trim" chunks beyond a defined border.
I believe you can use Spigot plugins with PaperMC. I'm not clear on the details, I use SpigotMC. I would be glad to help as best as I can.
@outofcontrol My "general hazy understanding" of Paper is that it's a fork of Spigot, but otherwise SpigotMC plugins will work fine except where it is noted as part of that given plugin.
With either mapping software, if the chunk isn't generated, it can't map it. You *can* have 16x16 block "chunk holes" in your map as you explore. Minecraft chunk generation can behave strangely. Forcing those chunks to generate would be Chunky's claim-to-fame. It also helps lag because chunk generation is intense. Once done, you won't have lag from making new chunks already generated.
@Romaq Using PaperMC on our server. Much improved performance. Would Chunk pre-generating apply for Bluemap also?