https://www.collectiveshout.org/gamers-threats-and-abuse
https://www.collectiveshout.org/an_experience_of_online_violence_against_women
I suspect these examples are cherry-picked.
@light
About the first link:
Is cherry picked the right word there?
I didn't follow this in detail, but what i heard was that collective shout was applying pressure towards removal of things that were not exactly what they said they were?
So in any case where their accusation was not true, people would have lost access to already payed content (with the online model being a main part of the problem, since you can loose your payed for content) for no good reason, and probably without refunds.
So if i understood that correctly, i'd say it was trolling in order to play the victim and thus the selection of the not ok angry messages is just superficial, and not the base problem with games.
Never trust that you can keep any content you merely rented, as indicated by being forced to be online to access it.
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About the second link:
I don't see how "cherry picking" could make sense here. If that kind of stuff is happening, it's wrong. All i can see they claim here is that it is happening and that it's a problem. They didn't say other forms of hateful messages were ok.
I don't agree with their idea of banning IP adresses, but that's a technological concern, not undermining the message of "hateful messages are not ok".
@light The two cases differ a lot. In the first, a near-monopoly development of not selling but renting software was exploited to hurt people (as far as i know, actually illegal content to be treated seperately). The second does not include anything harmful, only a not technologically sound proposal, which is excusable from people not involved in tech and not getting support (like for example politicians would get on state dime).