WIP. Gates, area colliders, triggers, and more rooms.
Not entirely looking forward to the next entity I need to add, not sure how well it will run on an Amiga. Onward!
Might need to get some better art in soon as well.
🧙🏻
#Amiga #RetroDev
@nivrig not sure it'll run on an *Amiga*?!? Must be missing something because a Speccy could pull this sort of isometric environment
#retro
@falken heh, I get it. But this is doing more than, say, the HoH engine, and can't use the same shortcuts.
Also, the particular hazard I'm talking about will need a lot of moving objects on the screen, and you remember how HoH crawled when rooms got busy?
We'll see :)
[typed while wearing a HoH tshirt]
@nivrig 👍
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@falken heh, I get it. But this is doing more than, say, the HoH engine, and can't use the same shortcuts.
Also, the particular hazard I'm talking about will need a lot of moving objects on the screen, and you remember how HoH crawled when rooms got busy?
We'll see :)
[typed while wearing a HoH tshirt]