WIP. Gates, area colliders, triggers, and more rooms.

Not entirely looking forward to the next entity I need to add, not sure how well it will run on an Amiga. Onward!

Might need to get some better art in soon as well.

🧙🏻

#Amiga #RetroDev

@nivrig not sure it'll run on an *Amiga*?!? Must be missing something because a Speccy could pull this sort of isometric environment

@falken heh, I get it. But this is doing more than, say, the HoH engine, and can't use the same shortcuts.

Also, the particular hazard I'm talking about will need a lot of moving objects on the screen, and you remember how HoH crawled when rooms got busy?

We'll see :)

[typed while wearing a HoH tshirt]

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