Made another foray into The Long Dark. Quests? None outstanding. Turns out I had to go finish a conversation with the person who said "say the wrong thing and I'll shoot you" by asking them about their gun. In fact, turns out you HAVE to fully explore dialog trees.

I'm back on track now, because each quest completed causes a new building to appear in an area that I already tediously explored.

In other news, I'm not a fan of the "this action takes time and you can't do anything but wait for it" mechanism.

The game IS pretty, and now I know the conventions. We'll see.

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