I am prepping for my family game of the #kKidsOnBikes #ttrpg. Based on the world building that I did with my kids, a story that has time travel and dimensional rifts as part of the tropes of the story seems the way to go.
Along the lines of Dungeon World's Fronts or @slyflourish's ten secrets and clues, I am looking for signs and weird happenings that might clue the group in what's going on or can be used to spur the adventure in different directions.
Any ideas from all of you?
@GreatBigTable Time travelers from the future coming back to prevent the assassination of someone who lived in our timeline. Better yet if it's someone who seems unimportant to us but whose death would lead to catastrophe.
@peterdrake @GreatBigTable I also love the trope of time travellers going into the past to try and get 2 lovers never to meet or never to fall in love with each other...
But you can also play the team working against these love destroyers, trying to get their common ancestors (12th generation ancestors... Would they be born anyway when the rest of the ancestry tree is intact?) to meet, fall in love, and make babies...
@peterdrake that's a good one. That gives me an idea.