@peterdrake Seems like a diceless ttrpg. Resource management is a nice mechanic for such games - you never have "you failed cause your dice pool of ten dice showed up no fives or sixes ten times in a row" Ig such mechanics are more like... roleplay focused and would feel more like a free-form roleplay, but still have rules and limits for what characters can do? idk
@peterdrake Seems like a diceless ttrpg.
Resource management is a nice mechanic for such games - you never have "you failed cause your dice pool of ten dice showed up no fives or sixes ten times in a row"
Ig such mechanics are more like... roleplay focused and would feel more like a free-form roleplay, but still have rules and limits for what characters can do? idk