Not a huge fan of #KerbalSpaceProgram 2 so far.
The graphics are definitely improved, but I'm not convinced the new interface is an improvement.
In particular, the art direction for the interface has led to a more cluttered and less-readable HUD in-game.
Bugs abound. Fairings don't respect physics rules. Cloud resolution is awful and interferes with the rocket rendering. Orbital paths don't adjust for target body focus.
The first game had parts with very distinctive profiles, but the addition of more detail (especially in the background of the VAB) has led to a decrease in the readability of the parts too. Also, the color selection options can really screw you here too if you don't know better.
Most importantly, though, I'm not really sure what the direction is in this sequel. What does it bring to the table other than a graphics and interface overhaul? So far, best as I can tell, not a whole lot.
@ThinkingSapien Maybe eventually, but the current state of the game has less than KSP1.
@LouisIngenthron be aware that there is a serialization bug. If you do something that cases the game to need to save and then restore your craft on a launch pad, it may explode.