I'm seeing a lot of #gamers on mastodon claim that they will stop buying games that are #madewithunity because of #unity's recent pricing announcement.
To those folks, I'd like to say: Please don't #boycott. We game developers appreciate the sentiment. We appreciate the solidarity. But there is currently no way for consumers to vote with their wallets against #unity without hurting game developers more.
So, please. Keep buying #games. Keep installing them. Keep playing them.
Give us the sales revenue we need to retrain our people to use new engines for our next release.
@LouisIngenthron no I will not continue buying games made with unity. I do not want to support indirectly such companies. If you care about your customers don't use unity or go under together with unity. No mercy
@ryo Games aren't made overnight.
What should an indie developer that's spent three years working an a Unity game do? Just abandon it and go broke?
@ryo You're demanding that indie studios redo years and hundreds of thousands of dollars of work because of a decision someone else made. And you're describing it as "take a bit longer". That's either dishonest or grossly ignorant.
I'm guessing it's the latter, because *most* businesses operate dependent on other businesses. Retail stores are dependent on landlords. Websites are dependent on server hosts. Product manufacturers are dependent on logistics companies and retailers. That's just how business works. Do you think I should also not "make myself a slave" to Steam and try to sell the game myself? Because I'd be homeless if I did that.
Your proposed solutions are uninformed and impractical. And your desire to further hurt the people who are already most hurt by Unity's decision is just cruel and arbitrary.
@LouisIngenthron
I "demand" nothing.
I just telling you I'm not buying anything made with unity or with unity involved.
That's all.