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ParticLS: Object-oriented software for discrete element methods and peridynamics. (arXiv:2204.10855v1 [cs.MS]) arxiv.org/abs/2204.10855

New Core-Guided and Hitting Set Algorithms for Multi-Objective Combinatorial Optimization. (arXiv:2204.10856v1 [cs.AI]) arxiv.org/abs/2204.10856

Blockchain and Cryptocurrency in Human Computer Interaction: A Systematic Literature Review and Research Agenda. (arXiv:2204.10857v1 [cs.HC]) arxiv.org/abs/2204.10857

Designing Trustworthy User Interfaces for the Voluntary Carbon Market: A Randomized Online Experiment. (arXiv:2204.10858v1 [cs.HC]) arxiv.org/abs/2204.10858

Identity Preserving Loss for Learned Image Compression. (arXiv:2204.10869v1 [cs.CV]) arxiv.org/abs/2204.10869

Learning-to-Rank at the Speed of Sampling: Plackett-Luce Gradient Estimation With Minimal Computational Complexity. (arXiv:2204.10872v1 [cs.LG]) arxiv.org/abs/2204.10872

Convergence of Lagrange Finite Element Methods for Maxwell Eigenvalue Problem in 3D. (arXiv:2204.10876v1 [math.NA]) arxiv.org/abs/2204.10876

AI-Based Automated Speech Therapy Tools for persons with Speech Sound Disorders: A Systematic Literature Review. (arXiv:2204.10325v1 [cs.HC]) arxiv.org/abs/2204.10325

In Private, Secure, Conversational FinBots We Trust. (arXiv:2204.10344v1 [cs.CR]) arxiv.org/abs/2204.10344

Simulate Time-integrated Coarse-grained Molecular Dynamics with Geometric Machine Learning. (arXiv:2204.10348v1 [cs.LG]) arxiv.org/abs/2204.10348

Provably Efficient Kernelized Q-Learning. (arXiv:2204.10349v1 [cs.LG]) arxiv.org/abs/2204.10349

Interactive Segmentation and Visualization for Tiny Objects in Multi-megapixel Images. (arXiv:2204.10356v1 [cs.CV]) arxiv.org/abs/2204.10356

A Framework for Interactive Knowledge-Aided Machine Teaching. (arXiv:2204.10357v1 [cs.AI]) arxiv.org/abs/2204.10357

Creative Problem Solving in Artificially Intelligent Agents: A Survey and Framework. (arXiv:2204.10358v1 [cs.AI]) arxiv.org/abs/2204.10358

Decorate the Examples: A Simple Method of Prompt Design for Biomedical Relation Extraction. (arXiv:2204.10360v1 [cs.CL]) arxiv.org/abs/2204.10360

Optimal Design of Best Response Dynamics in Resource Allocation Games. (arXiv:2204.10364v1 [eess.SY]) arxiv.org/abs/2204.10364

TropeTwist: Trope-based Narrative Structure Generation. (arXiv:2204.09672v1 [cs.AI]) arxiv.org/abs/2204.09672

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