Follow

(105/200)

The tool that I use the most when doing detailed natural and landuse mapping in is UtilsPlugin2, especially the Split Object tool.

The reason being that one saves clicks. Let’s say one has 4 famlands in a grid layout. Using the basic way of drawing each farmland separately one needs 16 clicks. Now using split object tool one needs 8-12 clicks, depending if one uses other tools as well.

In this simpel example there is already click count reduction. Now imagine instead of an area with 4 node one has one with 200 nodes and one wants to split it in half. Then in the worst case one is clicking through the nodes and adding $2*nodeCountSplitLine$. So if it’s a straight which has at minimum 2 nodes, Thus making us click 204 nodes. Now instead of a 2 node line, one had a 50 node line, then one would have to click 300 times, whereas with the Split Object tool it would stay at 250.

(106/200)

Since clicking along a curve is a mundane task, I reserve the task for while commuting. This way I still do something productive while not completely polluting the dataset.

Now if only Vespucci had the same tool as with split object, one would be golden. Sadly, the current method consists of splitting the outline of the section in at least two spots and then appending from one of the way’s endpoints and doing the same on the otherside.

Show thread
Sign in to participate in the conversation
Qoto Mastodon

QOTO: Question Others to Teach Ourselves
An inclusive, Academic Freedom, instance
All cultures welcome.
Hate speech and harassment strictly forbidden.