Been doing a lot of coding in python lately. While some of the hackability of the language is nice for doing some cool things, overall, I cant say im a fan. Its a little too obscured for writing algorithms where effiency is important. Its hard to tell what data types are truly backing various variables and thus makes it tricky to pick the right implementation. I think im working with raw arrays and they turn out to be linked lists or worse. Even then things like a "Dict" isnt always clear if its a Tree implementation or a hashmap implementation or something else entirely.
Granted this isnt an impossible task, I have managed to figure it out by pulling open the source code of the libraries I call and using profiling tools. But python seems to not care or obscures a lot of that.
@freemo I think that python is optimised for reducing *development* time. It's good for when you need to do something quick-and-dirty, the sort of thing where you need to only ever run it once or twice and you're really not going to be stretching the processing or memory bounds of the computer. The sort of thing where it's important that the code be readable, because there's a good chance that if you ever want to run it again, you'll need to tweak it a bit, first.
And in that narrow domain, it's really very good. But outside of that domain, it's probably not the best choice...
While I might agree that it is geared towards shorter development time it seems odd to me it finds so much use in scientific circles considering its not well suited for it.
Also I think readability can be interpreted in different ways here. I'd say due to the ability to hack code it really isnt very readable in a meaningful way. You can look at code and have no idea what it is **really** doing and can be rather difficult to find out. thats the opposite of readability in my mind.
The only way I sorta see the readability thing is just with the tabs and the syntax it might be easier to scan lines of code, but thats a small part of readability in my eyes.
But I do agree that it does a fine job at minimizing single-developer start time on small projects where performance doesnt matter.
@freemo Python is used in a lot of places that it is not really all that well suited for. This seems to be largely because someone discovers how great it is with short, quickly coded, demonstration problems - which is where it is at its best - and then starts trying to use it for everything.
Now, it can *do* just about everything; and having a shorter development time is a solid advantage in a large slice of 'everything'. It's just that, once you get away from simple demonstration problems and into large, serious projects, then there are usually other languages that work out better; but even there, there's a very large category of problems where the difference might be fairly marginal.
So it gets used in a lot of places where it's not the best choice - because in some of those places, it's still a *decent* choice, just not the *best* choice.
I mean every Turing-complete language can “do just about everything”…
I got turned off from python a while ago. It was the lack of static typing, the overcomplicated bizarrely behaved parallel processing, and the fact that if my text editor is incapable of understanding a program’s structure, then how the hell am I supposed to understand it?
Oh and the fact that it’s slow.
Every time I wrote a python extension to go with my old awful python code, and it segfaults from a double free again with no way to tell how or why it happened, I just started asking myself, “Why don’t I just write EVERYTHING in C?” At least C has a debugger that isn’t pants-on-head retarded.
@freemo @cy I'll admit, I probably use C++ in rather more places than it is strictly best in - simply because I tend to default to it. C++ isn't always the best language, mainly because it takes more development time than certain other languages (like, say, Python) - and more developer *care*, as well. This is because it gives you a lot of control over things that are abstracted away by high-level scripting languages; which is both a strength and a weakness (strength: you can handle the situation correctly even in odd circumstances weaknes: you *need* to handle the situation correctly in *all* circumstances).
So it takes a bit longer to write; but if you do it correctly, and do some very thorough testing-and-debugging, you end up with very solid, reliable code.
@ccc
I am proficient enough with almost any language (aside from a few obscure ones) that the language itself, in terms of syntax, isnt a huge limiting factor for me.Most of the time I never even get far enough into my considerations to think of the language quality itself. The very fact that C++/C is compiled will often cause me to reject or select it as an option there alone. For example I love haskell conceptionally but almost never use it because it is compiled (there is an interpreted version but that has its own limitations as it is less popular).
Compiled to system-level binaries (and therefore platform dependent even if the code itself isnt platform dependent) will often rule out half the languages i want to use right off the bat. If I'm using a scripted language the fact that the code can be run directly and in its current form can be run on any system is often the very first requirement.
@cy