Apple: doesn't have the resources to fix longstanding problems in iPadOS

Also Apple: has time to build realistic, physicalized 3D-rendered phantom shadows of various skeuomorphic drawing implements for PencilKit
threads.net/@snazzyq/post/C7Cp

@stroughtonsmith Now, imagine that pen in your hand over or on an iPad (perhaps on Magic Keyboard as an easel) as you look straight ahead with . Squeeze, rotate, haptics, hover.

@danb @stroughtonsmith Indirect tablets are fine, but there’s a reason people love Cintiq displays and iPads and it’s for working directly on the surface.

Imagine you have the world’s best tablet display but then opt to use it as a 2008 bamboo tablet while wearing a heavy and straining device that blurs and distorts your perepheral vision just to solve the problem of some possible neck strain from looking down a bit. 🙄

@kaplag @stroughtonsmith I love writing on an iPad, too (cf my NoteTakerHD iPad app from 2010) and have lots of tablet/pen experience from the 1990’s including pen/tablet/spreadsheet and other areas patents. But the VisionPro opens other avenues but lacks a rich fine-motor input means.

@danb @stroughtonsmith I’d just take iPad out of it. Artists would cry if they saw you use it that way 😅.

Apple Vision Pro does need more precision input. Apple seems staunch that “controllers” are not the way to go, but Apple Pencil Pro fits in their whole Vibe of a “tool”.

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@kaplag @stroughtonsmith Apple apparently has been doing lots of work related to pencils and . See some of the patents: patentlyapple.com/patently-app There's cameras-in-pencil, moving in the air, game controls, and more.

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