Random #GameDev update -- Here are a couple of things I've been playing around with in Godot Engine lately!! Creating a custom UI theme, and a mini HP meter using the GDScript "exports" feature, both intended for use in an RPG of sorts :)
So I've been breaking in my new Linux-powered laptop these past few days! Super happy with this sleek little machine so far -- here are some first impressions (also posted on Twitter in a more character limited way):
- As far as having everything "just work" right out of the box (my main motivation for going with System76 + Pop!_OS coming from a Mac background): so far so good! The biggest inconvenience I've run into so far was needing to install ffmpeg in order to get gifs to play on Twitter.
- Learning curve wise: the keyboard threw me off a bit -- I've been so accustomed to the position of the "command" key for hotkey purposes on the Mac that the "ctrl" key felt like it was in the wrong place. (I spent a few days seeing if I could get used to this, but ended up giving up and just remapped the "alt" key instead.)
- And finally, the biggest surprise: I hadn't looked at the measurements closely and just sort of imagined that the Lemur Pro with a 14" screen would be slightly larger than my old 2012 MacBook with a 13" screen, but it turns out it's actually smaller (in addition to being much thinner and lighter):
Software engineer by day, hobbyist game developer by night, currently playing with SpriteKit and Godot Engine. Mom of two and occasional half marathon runner.