Working on a Solitaire game for a uni project.
Almost done.
However, since we have to use Allegro 5, I cannot stress how hard it is to install Allegro 5 on Windows, WSL saved me and allowed me to develop without problems :)
Now that is almost done, I finally got it building under Windows, but the game is incredibly slow when compared to the performance of WSL, it might be due to all the static libraries and winpthreads requirement
I’ll try to get it compiling with native MSCV (since currently I am using a patched up MinGW toolchain) to see if that increases the performance.
I’ll also have to get it compiled for macOS since my professor uses a Mac. The wonders of cross platform
I have to thank the amazing WSLg for making it possible to develop a GUI app on WSL without caring where it was running, truly and amazing and transparent experience :)