Was looking at the texture compression situation yesterday.

It would be nice to have a single library that can compress into any relevant format (ETC2, ASTC, BC1/3/4/5/7), can do it with reasonable speed & high quality (non-realtime but good for offline) and is very easy to build.

It seems like libraries I find don't really satisfy these. Mostly using GH search + aras-p.info/blog/2020/12/08/Te but maybe I missed something recent, or that post is out of date?

Any recommendations?

Sign in to participate in the conversation
Qoto Mastodon

QOTO: Question Others to Teach Ourselves
An inclusive, Academic Freedom, instance
All cultures welcome.
Hate speech and harassment strictly forbidden.