hey does anyone have good resources for teaching yourself simulation in an object-oriented language? C++ much preferred, python gives me hives.

(this is actually unrelated to my R toot earlier I just have a thing that will work best in an object oriented language)

@freemo populations

I've done it before (and I've been an author on projects that have done it at an advanced level) but I'd like to up my game

in particular, I'd like to move into agent-based simulations but it's not a way of thinking I've practiced in several years (like 6-8)

@amalie Thing is "simulations" is pretty vague. I doubt you'd find any texts on simulations as a whole.

I run the Aparapi project, it handles running code on GPU for acceleration. Useful in many simulations. Or is it 3D rendering you care about? Or Agents you want to learn about?

Point is you gotta get specific.

@freemo fair

in particular I'm interested in forecasting of infectious disease epidemics given an initial condition

I've done a lot of this stuff in R and have fully fledged simulation models in R, but an object-oriented language is better suited for an agent-based approach, and so I'd like to transition to an object-oriented language

my friends who work with agent-based approaches use C++. Last time I touched it was 8 years ago, so I'd like a resource to refresh my skills/inform my approach.

@amalie Ahh cant suggest a book on that off hand (though ive built similar simulations). Sorry.

Should be a lot of books out there though on agent based models. The language is largely unimportant just pick one you know with good libraries for the task

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