I really feel like I've done some damn cool design things in #Spritely Goblins but it's still a mild ways off before I can recommend other people pick it up since the interface may change. But I think that can start changing within the next few months.

Unless I become convinced to pivot entirely to Agoric's JS stuff, which... I dunno, it's still possible. At which point I'll probably still be developing Goblins but it'd be much slower and harder to recommend other people depend on it...

@freemo Not entirely sure if it qualifies but the video I posted last night is a pretty good overview and shows Goblins stuff being developed live youtube.com/watch?v=wxt2dqqulQ

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@cwebber Had to fastforward through the bulk, but i saw some gameplay, really cool. I'm a console fan so im bias but i dig it.

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