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MIND CRAFT...a Real-Time Strategy Game (instead of turn-based Civilisation war by idiots)... 

MY ANSWER IS NOT TO ONLY KEEP "TAKING TURNS" OF WAR BUT "MIND CRAFT" MORE OFTEN!!

Read below only for extension of the above sentiment and action!

.........

SO THE PEOPLE MORE OFTEN CHANGE MINDSET **AT AT THE SAME TIME AS ANY WAR HAPPENING BY OTHERS OR EVDM BY US*

THE RATIO MUST CHANGE

TL;DR - NO MINDSET CHANGE = MORE WAR
(BY HIGH *AND* LOW PEOPLE IN HIERACHY/SOCIETY)

THIS IS THE WORTHWHILE GAME:
- MIND CONVERSION / UPGRADE
- NOT JUST PHYSICAL WARFARE/WARS

War also includes how people /family etc talk to each other at times of stress / differences / discomfort. Sounds subtle but same mentality !

And what wars they either do nothing about or rage war (something in the middle is needed)

CREDITS - Clip is from video I relate to real war called:

How Sid Meier Almost Made Civilization a Real-Time Strategy Game - War Stories -
By Ars Technica

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