I’m going to say something controversial. isn’t too expensive if you want to experience the future today, it isn’t for the masses. It is kind of an early experience of the future, an early adopter’s toy that’s going to be a tonne of fun and a incredible experience for them. Personally I’m not interested until there’s a cheaper version for the masses, but if you are that early adopter wanting your fun now I don’t think $3500 is too much to pay for what this is.

@gpowerf Absolutely. The people grumbling about the price are not who it’s being aimed at right now. This is a premium business device, potentially delivering what Hololens desperately wanted to.

I can see compelling business / design uses where dropping a few £k on hardware to do the job is the norm.

@wiredfire @gpowerf On that I can definitely agree. For the niche of professional and prosumer users holding on to Hololens or high end HMDs for specific applications this is an obvious upgrade path.

That's a fairly small market and Apple didn't pitch it quite that way, though. Lots of hanging out at home watching movies and working on your laptop and not a lot of industrial design or architecture on that video, I noticed.

@wiredfire it's weird. This product is garnering so much hate. I don't know where it is coming from 🤷‍♂️

I simply feel that if a product is not £649.99 it automatically attracts a tonne of criticism.

And keep in mind I'm far from an Apple fan, I'd honestly much rather use Linux than MacOS. But I do like what I've seen of the Apple Vision Pro, I like it a lot! As a proof of concept at least it looks neat! Really neat.

@gpowerf it’s definitely the best looking AR proposition that’s been put to market so far. Will be interesting to see if their consumer-uses pitched in their reveal video will really come to pass Vs the business applications.. it’s far too expensive for a casual consumer device and it *is* a little weird the tone of the reveal implied that.. but if nothing else it lights a candle under the arse of the AR market to step up its game!

@wiredfire I saw it as a way to try and portray what the future could be like once VR experiences like this are mainstream.

@gpowerf I think that’s it. Got to sell the “vision”, right?? 😎

@wiredfire I thought what they showed was cool. Then again I've been dreaming about this future for a long time :D

@gpowerf The problem with it as an "early adopter" device is that the tech is not "early" by about a decade and readily available.

If you want to experience the eye tracking, it's on PSVR 2. If you want to experience the standalone computing it's on the Quest 2. If you want to experience the resolution it's on the Pixmax.

Also, the sweet spot for early adoption is about $1500, which is why that's the ceiling on the Prosumer HMDs out there. Double that just to see it all together is... a lot.

@gpowerf Although something I'm quickly learning from the conversation about it in the past two days is that maybe that price point sweet spot is on a sliding scale inside the Apple bubble.

Still, though.

@gpowerf

Dude, I've had what they are offering for three years now
Sure it's tethered to my PC but not sure how their luggable version is better Guess it's more like a Steamdeck in a sense

@defrisselle you haven’t got the hand and eye tracking tech that it does. This is the transformational UX it is offering, it isn’t just about having 4K VR goggles.

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