@gpowerf Complementary reminder that they killed it because nobody wanted it. Present company excepted, I suppose.
Stadia was incorrectly priced, mischaracterized as a platform for ownership instead of a service and implied an aggressive attack on game ownership and preservation at the concept level.
Notably, cloud gaming lives on as the thing it actually is: a value-added feature in other services and platforms.
@gpowerf Complementary reminder that they killed it because nobody wanted it. Present company excepted, I suppose.
Stadia was incorrectly priced, mischaracterized as a platform for ownership instead of a service and implied an aggressive attack on game ownership and preservation at the concept level.
Notably, cloud gaming lives on as the thing it actually is: a value-added feature in other services and platforms.