The upcoming controller seems to be pulling out of the controller dark ages straight into the present.

Two key features that were sorely needed are shown here:

* Accelerometer: Gyro aiming has become essential to many for FPS games, the days of having to use a third-party controller that allows you to map the gyro to the mouse or stick will finally be over! Native gyro implementations will be possible.

* Direct to cloud: Bringing the Stadia controller experience to Microsoft cloud gaming, this is really nice to have too! While Microsoft's cloud gaming isn't anywhere near as usable as was it is slowly improving, I hope that eventually, it will catch up to where was years ago.

@gpowerf I don't care about cloud at all, my controller doesn't need to connect to the Internet directly. I also don't like buzzy "precision haptics", let alone trying to use them as a speaker. Short of legitimate force feedback, big rumbly motors are still best.

Yay for repairability and gyro, though.

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