yesterday i learned how to use navigation mesh in unity, never had to do it before and it's a pain for 2D
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@vaartis Do you recommend it (Unity, I mean)?

@josemanuel I'd say no if you plan on something grandiose, but for something smaller it's alright. A lot faster than making your own engine or trying to learn unreal with its insane visual programming system
@josemanuel just be prepared to look for other people's packages or roll your own components as alternative to built in stuff if you want anything that's unusual or deviating from what unity is pushing
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