First Impression of #UbuntuTouch @UBports on #PinePhone @PINE64 https://github.com/lupyuen/pinephone-mir/blob/master/README.md
@Blort @UBports @PINE64 Haha I'm now moving on to LittleVGL... I think it's easier to port this to Wayland EGL https://docs.lvgl.io/latest/en/html/porting/sys.html
@Blort @UBports @PINE64 Just realised that mobile apps are very easy to render... No need for windowing, client side decorations etc... So I'm porting #LittleVGL to #Wayland EGL on #UbuntuTouch on #PinePhone! Imagine the same app running on PinePhone AND #PineTime! 😀
@Blort @lupyuen @Ubports @PINE64 We (as in GNOME Shell developers) are working into making X11 completely optional; it's not trivial, because the window manager code base was written specifically for X11 nearly 20 years ago, but they are making good progress. GTK can already be built without X11 backend.
@lupyuen @Ubports @PINE64
I find it hilarious that #Ubuntu went all in on #Gnome, but now #UbuntuTouch is essentially #QT only. Even as a #KDE fan-blort though... I miss my #Firefox. Maybe one day Gnome will create a version (4? 5?) that doesn't depend on #X11 and we'll see Gnome on Ubuntu Touch? Until then, I guess we're stuck with #Phosh / no #GTK apps in #UBports.
Wow. I honestly didn't set out to use that many #hashtags in this toot.. 😮