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@leip4Ier@infosec.exchange I can't answer you question about best languages today, since today's industry I consider pathological, but in theory, yes, there might form a language that would be considered best for particular applications, or even for all applications, just like today in mathematics certain fundamentals, like algebra, are undisputed.

A few examples of funny titles in scientific papers that are considered deviation from the norm, only prove my point. They are interesting, because they are rare, and it is definitely not something people base any sort of decisions on.

You can never be perfect at being understood, so if you are trying your best you will avoid puns or jokes in technical writing. If you are not trying you best, then well, those who do will displace you in free market (not what we have now).

I don't think programming is closer to linguistics, as there are no objective measures of performance of natural languages. We did not invent natural languages to be fit for any purpose. They are phenomena we study, just like any other. I'm sure any linguist will agree that language is a mystery, while there is nothing mysterious in programming languages by design.

The rules of IT are not that different. The stakes are different, yes, (which coincidentally is also the only meaningful stance people take aganst free software, though in slightly different wording), "nobody will die if the program crashes or freezes", though this is becoming less and less true.

Tools used to make games are no different from tools used to make anything else. Game engines are either marketing or copyright abuse, and I would much prefer they didn't exist, though that's beside the point. Even if a tool is made specifically for the game industry it should still adhere to quality standards, just like tools made for movie industry, or confectionery. Even games themselves as programs should be treated the same way. I don't want my entire system to crash just because I pressed the wrong button in the wrong game. We would still make our little artsy games that might even intentionally crash the system as a joke, and share them with friends, but not deploy them at industrial scale and make a business out of it.

Microsoft is also all marketing and copyright abuse, they don't adhere to any standards.

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