Weirdly, unless I missed something, the @mongoosepub core book doesn't give any advice on GMing or creating adventures. Apparently you just create a universe and let the Travellers loose in it.

@peterdrake @mongoosepub Many RPGs do that. Possibly even most.

Apparently game writers think it is obvious how their games are run. Or they never thought about campaign structure at all and did not do any actual playtesting with GMs not already familiar with the game.

Looking at you in particular, Free League.

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