In the Unity Assets window, what does a blue box with one gray side and tape across the top mean? I can't find an explanation via search (inside or outside of Unity's documentation) or asking ChatGPT.
@peterdrake I think that’s a non-prefab that has prefab like behavior. You can’t unpack it. Usually it’s a transform hierarchy imported as part of a mesh. It has prefab like behavior in that the object will update if the source asset changes. Not sure if it has a name.
@peterdrake I think that’s a non-prefab that has prefab like behavior. You can’t unpack it. Usually it’s a transform hierarchy imported as part of a mesh. It has prefab like behavior in that the object will update if the source asset changes. Not sure if it has a name.