I just saw a discussion of "trad" games that contrasted them with OSR and storytelling games. I'd have thought OSR games were "trad" games.

I'd been sorting a list of games into three categories: storytelling, narrative, and traditional. I didn't much like the term "traditional" anyway, but now I'm not sure how to describe a broad category of games that usually have a clearly defined GM role and in which the mechanics emphasize task resolution and usually track material resources.

#TTRPG

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@foolishowl have a look at GNS theory, developed on the Forge for a way to classify games, although it may lack some of the more recent (like Microscope). en.m.wikipedia.org/wiki/GNS_th

@sgryphon I don't think GNS theory really describes the distinctions I have in mind. And honestly, I don't think it's a good system for describing games at all.

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