Published my WebGPU Particle Life simulation online! Obviously it requires WebGPU support, and it's quite resource-demanding, so I've set the particle count to 64k for now. Also it probably doesn't work on mobile; will fix later.

Enjoy: lisyarus.github.io/webgpu/part

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@lisyarus interesting! On Android 13, no luck with Firefox ; in Chrome, the particles don't move, which I assume is not the intended behavior.

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