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Tom Heyes :emacs: boosted

This morning's population density map is Spain.

#rayshader adventures, an #rstats tale

Tom Heyes :emacs: boosted

It's probably about time I introduced myself!

👋 I'm Steph, a Principal Software Engineer in the UK. I help teams improve their development and release practices.

I'm newly diagnosed with ADHD and have a love for vintage style. You will generally see me in large impractical skirts.

I knit, crochet and game (mostly Destiny 2 right now) and I have two adorable puppers Finn the Scottie and Milo the Westie.

#tech #knitting #crochet #ADHDer #VintageStyle #mondog #lgbtq #introduction #cicd #devops

I've been informed dinner starts at 9:30 tonight so I've smiggled a sandwich! 🍔🤣

I'm spending Christmas with the in-laws in Catalonia. There are some... Unique Christmas traditions there which my wife explained to me with this video. 💩

m.youtube.com/watch?v=BBcsBFAI

@mur2501 Maybe but that feels a bit too reductive. I mostly do web dev *and* use linux a lot.

Why do so many non ruby projects use ruby / rake as the build tool?

Like, bash is hard, I get it... but it works really well for gluing ci tasks together and it doesn't need to pull down a bunch of external libs.

Builds failing because your project depends on an old ruby version / code / deps isn't better.

Running everything through rake for a ruby project make sense, sure! Otherwise why are you wrapping a totally JS codebase's npm commands in a rakefile?

Just because bash can be intimidating doesn't mean that using ruby is the solution.

Tom Heyes :emacs: boosted

I’m not a game developer, I haven’t used my own sprites yet, and my JS code is a mess, but look at this HTML and CSS code—isn’t it beautiful?

My next step is to understand how to implement a proper collision system, and I have absolutely no idea how to do that :panic_intensifies:

#GameDev #HTML #CSS #RPG

@yogthos It looks cool but I reckon it might start to be frustrating after a full day of working with it...

Might still give it a go. 🙂

Tom Heyes :emacs: boosted

Flight Fuel Info
~ 4,731 gallons (21,481 liters).
~ 32,052 lbs (14,424 kg) of jet fuel used.
~ $28,389 cost of fuel.
~ 51 tons of CO2 emissions.

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@bazzalisk I'm curious to see how it pans out.

Given how much material they have to draw from and the need to attract folks who aren't already into the 40K verse something smaller and more self contained than the HH to start with might be better like the Eisenhorn novels perhaps? 🤷‍♂️

@engtao @louis@emacs.ch Oohhhh thanks for this! :-) 🙏

Tom Heyes :emacs: boosted

Saving the for the train journey back home. Just hope I'll have enough signal to load part 2! 🤞

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