These are public posts tagged with #fluidsynth. You can interact with them if you have an account anywhere in the fediverse.
Any .sf2 soundfont users around here? Is that already horribly old-school? (I've already found plenty of .sf2s that play shitty and/or sound like crap.)
@pkw
somehow I've just looked at your #fluidsynth + #midi / #midi #cffi #lisp stuff. Thank you for doing this!
https://codeberg.org/pkw/midi9000
https://codeberg.org/pkw/midi-synth
#openBSD #C #CommonLisp #musicproduction
Opinionated C code to play with (port)midi and fluidsynth…
codeberg.orgFluidsynth as LV2 plugin. Contribute to brummer10/Fluida.lv2…
github.comThe built-in virtual keyboard in Ardour replaces 4 Linux applications.
#VMPK is Virtual MIDI Piano Keyboard is a MIDI events generator and receiver. VMPK uses the modern Qt5 framework.
#Qsynth is a #fluidsynth GUI front-end application written in C++ around the Qt framework using Qt Designer.
#QjackCtl is a simple Qt application to control the JACK sound server daemon.
#QJackRcd is a simple QT application to record JACK server outputs using QJackCtl.
@cymplecy @diyelectromusic @bromagosa -- I've used #FluidSynth for years and it has served me well. https://www.fluidsynth.org/
Anarchist news from 400+ collectives 🏴 AnarchistFederation
www.anarchistfederation.netJust some random testing with my #MiyooMiniPlus on #OnionOS with #retrorach|s #ScummVM core.
#LucasfilmGames / #LucasArts #EGA and #VGA games with #Adlib work absolutely perfect.
#MT32 emulation with the #Fatboy sound font through #fluidsynth is terribly slow. < 15 fps
Talkie versions work great. Also no problems with #SVGA games.
There seems to be a bottleneck somewhere in the MIDI implementation
DOSBox Staging Basics
Today: Configuring MIDI device
DOSBox Staging supports the following MIDI devices for music playback:
-System/Host MIDI (default)
-FluidSynth for using SoundFonts
-mt32emu/MUNT for emulating Roland MT-32, CM-32L and LAPC-I synthesizer modules.
DOS-Retro-Sound with Roland MT-32 (Part 1/3)
(german video, translation available through YouTube)
https://www.youtube.com/watch?v=cKkjSfy4mic
"Unmissable MT32 experiences" thread on Vogons.org
https://www.vogons.org/viewtopic.php?f=62&t=77567
Phils ultimate MT-32 video, running time 3,5 hours!
https://www.youtube.com/watch?v=OLvsaJ4h-VY
See our WIKI for more information and setup guides
https://github.com/dosbox-staging/dosbox-staging/wiki/MIDI
#dosbox #dosgaming #msdos #emulation #retrogaming #linuxgaming #macgaming #foss #MIDI #Fluidsynth #mt-32 #mt32 #Munt #Soundfont #philscomputerlab #vogons
I have several old ONScripter-EN and KiriKiri visual novels that use MIDI files for sound. I thought I had resolved my difficulties on Linux, but I had an issue where sound would work running the games under WINE but not when running the native Linux versions of ONScripter-EN games (note the KiriKiri games have no Linux version). Back into the Arch Wiki I went... I eventually resolved the issue with a proper Fluidsynth configuration and loading three kernel modules. This is the long saga (note I did this on EndeavourOS, but the issues should be generally applicable for those of you interested in the issue on Linux).
https://thenewleafjournal.com/midi-sound-for-games-on-arch-based-distro/
(Note all of these steps are in the Arch Wiki. To the extent this is a "guide" -- consider it one only in that I highlight an issue and point people to where I found the solution.)
#visualnovels #visualnovel #midi #fluidsynth #arch #archwiki #linux #endeavouros
How I followed the Arch Wiki to get sound on ONScripter-EN…
thenewleafjournal.comSome fun progress today.
I got an older Raspberry Pi operational with the Bullseye version of the Raspbian OS, then successfully got #FluidSynth installed and running with a #MIDI keyboard.
Impressive sound - can certainly do something with that.
Contemplating the obvious: a standalone box to work with keyboard as a digital piano, with just on/off control req'd to work. ie no console interaction.
Surely someone else has already done that, no? Must search a bit, I guess.
My intent after upgrading my older RPi board is to install #FluidSynth which sounds like it will provide digital synth sounds for a MIDI keyboard.
Hoping this decouples a keyboard from my laptop for a more portable electric piano use around the house. Then I won't be hogging it as much.
Tip for anyone composing in #Frescobaldi:
If you want to use MIDI input but get errors about an "invalid running status" when you attach a physical MIDI instrument, your instrument or interface may be generating SysEx messages that Frescobaldi can't understand. To work around this, you can use an app like #VMPK - in VMPK's "Connections" menu, set the input to your MIDI hardware; and in Frescobaldi's "Preferences" dialogue, set the input to VMPK. This makes your instrument change the internal state of VMPK's keyboard, and VMPK then generates appropriate MIDI events reflecting those changes. Since it's tolerant of SysEx messages in its input but won't generate them in its output, this effectively filters the stream to make it safe for Frescobaldi to consume.
As a bonus, you can see the keys light up on the VMPK interface to reflect the notes currently sounding, which may be more intuitive than reading the #Lilypond source Frescobaldi generates. If you also set something like #FluidSynth as the output in the "Connections" menu, you'll be able to hear what you're playing, too.
Plusieurs améliorations de la description de paquets en français dans #Debian dont #FluidsoundFontGM, #FluidsoundFontGS, #FluidSynth, #FluidSynthDSSI, #FMIT, #FooYC20, #FreeWheeling, #Frescobaldi, #FXload