These are public posts tagged with #Ox64. You can interact with them if you have an account anywhere in the fediverse.
Disappointed with the #Ox64, tbh. Lots of hype surrounding it, but it's got a long way to go before it's usable in practise.
Remember to Enable MMU Cache in #RISCV T-Head C906! (#Ox64 BL808 / #MilkV Duo S SG2000) ... Otherwise things get super slooooooow
Article: https://lupyuen.github.io/articles/plic3#appendix-mmu-caching-for-t-head-c906
#RustLang Apps won't compile for Apache #NuttX RTOS on #Ox64 BL808 SBC ... Let's fix this in the next article!
Article: https://lupyuen.codeberg.page/articles/rust4.html#rust-build-for-64-bit-risc-v
"Analysis of Real-Time Logs for Apache #NuttX RTOS with #PureScript" (#Ox64 BL808 Emulator)
Remember Makecode? BBC micro:bit and its Drag-n-Drop…
lupyuen.codeberg.pageHere's how we control #Ox64 BL808 SBC in a Web Browser ... Thanks to the WebSerial API
Article: https://lupyuen.codeberg.page/articles/quickjs2.html#control-ox64-via-web-serial-api
How we Drag-n-Drop an LED Blinky App to #Ox64 BL808 SBC ... Thanks to WebSerial API
Article: https://lupyuen.codeberg.page/articles/quickjs2.html#blinky-on-a-real-ox64-sbc
#Blockly generates the JavaScript for our Blinky App … Which goes into #Ox64 BL808 Emulator via JavaScript Local Storage
Article: https://lupyuen.codeberg.page/articles/quickjs2.html#transmit-javascript-via-local-storage
Try our Drag-n-Drop Demo of #Ox64 BL808 Emulator in the Web Browser
Article: https://lupyuen.codeberg.page/articles/quickjs2.html#drag-n-drop-a-blinky-app