For all those who feel this would be a bad idea; it would be really helpful if you spoke up and expressed why you feel it might be a bad idea. The reasons it might be a good idea are obvious but the reasons it might be a bad idea are less obvious. As such it would be really helpful for moving the conversation forward.
@QOTO "When a measure becomes a target, it ceases to be a good measure." If you tie certain benefits to post count, for example, it creates an incentive for people to toot every half-baked thought that occurs to them in order to inflate their post count. I voted no because I think it is better for community health not to have that sort of thing happen, but to just cap uniformly instead.
@khird I had a similar thought as well. But then how else would we decide?
@QOTO First, it's commendable that you are soliciting suggestions - and nothing I say here is any more than a suggestion. Rest CW'd for length (1328 chars hidden)
I'd condition the larger allocations you're contemplating on the user demonstrating utility, in something like a grant process. Someone who wants extra space says "I want to do X [project], for which I'm requesting Y [amount of space]." Then it's up to you, as the holder of the purse strings, whether to allocate your space in that way. You can be more or less selective as warranted by how much space is requested, how many requests you're getting, and how much space you're willing to endow the service with. If the amount of space requested is excessive, you doubt the applicant's claim as to his intended use of the space, or you simply think it's not a beneficial thing to subsidise, then he will have to look elsewhere.
The user isn't entitled to extra resources by virtue of having a high post count or any other marker of "status". It's your personal gift, and publicly imposing on yourself a set of rules about how you give that gift would encourage people to game those rules, that they might benefit thereby. To the extent that people would otherwise put your gifts to higher use by not participating in this gaming, such rules are probably counterproductive. Following them consistently would make your decisions more transparent, but I doubt they'd prove an effective replacement for simple good judgement.
QOTO: Question Others to Teach Ourselves. A STEM-oriented instance.
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