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All the pieces so far:

  • Dynamic tilemap.
  • A minimap view synced to it (using 1px tile atlas for colors).
  • Draggable viewport.
  • Some animated sprites in world-space.
  • Screen-space (yellow) and tile-space (blue) selection boxes.
  • Status frames for sprites caught in selection.
  • The window is still resizable (tilemap re-center appropriately and minimap sticks to its corner with a small padding).

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