I think 2024/2025 could be the years that VR gaming becomes mainstream, especially if the rumored Lite is released. If it is indeed as affordable as expected ($200) it could be the VR headset that the masses buy simply to try out VR. If the price point is indeed so low it could be a device that families but several times over too in order to play together. I don't know what is planning, but there's a small chance that it is VR related and this could have an impact too.

What do you think? By 2025 we'll be doing more more in ?

@gpowerf Not until they solve the motion sickness issues
America is a huge market for gaming but they also have an immense amount of those prone to motion sickness

As long as they haven't solved that I don't think VR gaming will truly take off, I hope one day it does get good because it seems like a ton of fun to play RPGs in VR

@Rana This is a good point. Meta is an American company and they will no doubt try and tap into their domestic market first, I hadn't factored in motion sickness.

There are studies on how to mitigate motion sickness, but it is very early days! Perhaps we will learn how to reduce it to a point where it is a non-issue for most.

link.springer.com/chapter/10.1

Sign in to participate in the conversation
Qoto Mastodon

QOTO: Question Others to Teach Ourselves
An inclusive, Academic Freedom, instance
All cultures welcome.
Hate speech and harassment strictly forbidden.