no-std, no-allocator, no-compile-time-capacity Vector for #RustLang
Instant REPL for your #RustLang structs and functions
Render an ASCII globe in #RustLang
Anatomy of a #RustLang Method ... And why they are always Ok on #PineTime Watch Faces @PINE64
https://lupyuen.github.io/pinetime-rust-mynewt/articles/handdrawn
Calling C from #RustLang in #PineTime Watch Faces @PINE64 ... It's perfectly OK!
https://lupyuen.github.io/pinetime-rust-mynewt/articles/handdrawn
Render Images in #RustLang Watch Faces ... For #PineTime Smart Watch @PINE64
https://lupyuen.github.io/pinetime-rust-mynewt/articles/handdrawn
#RustLang Bitmaps in #PineTime Watch Faces @PINE64
https://lupyuen.github.io/pinetime-rust-mynewt/articles/handdrawn
Computing #PineTime Watch Faces in #RustLang
https://lupyuen.github.io/pinetime-rust-mynewt/articles/handdrawn
3 hardest lines of #RustLang code... For our #PineTime Watch Face @PINE64
https://lupyuen.github.io/pinetime-rust-mynewt/articles/handdrawn
#Embedded #Programming has come a long way since the Arduino days ... Let's learn it the new way with #RustLang, #WebAssembly and #PineTime Smart Watch @PINE64 !
https://lupyuen.github.io/pinetime-rust-mynewt/articles/handdrawn
Funny that #WebAssembly and #Embedded #RustLang work so well together ... I'll explain with #PineTime Watch Faces
No more #RustLang "unsafe" code for #PineTime Hand-Drawn Watch Face yay!
https://github.com/lupyuen/handdrawn-watchface/blob/master/src/lib.rs#L45
"my brief time with #RustLang has already made me a better programmer, and for that reason alone I'd say it's worth putting on your radar"
Copy and paste between machines with #RustLang
https://windy1.github.io/posts/2020/10/22/why-i-wrote-zeroconf-rs.html
#RustLang Actor Programming
@PINE64 Now you can create your own Hand-Drawn #PineTime Watch Face in #RustLang! Check out crates.io: https://crates.io/crates/handdrawn-watchface
IoT Techie and Educator / Apache NuttX PMC