Grrf. I've got a bunch of particle systems (burning trees), and they're tanking my framerate even when they're not on screen. Any ideas?
#GameDev #unity
Aha! It's not as bad as I thought. The framerate is much higher if I play maximized rather than focuses -- probably because otherwise the particle systems are being rendered in the scene view.
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Aha! It's not as bad as I thought. The framerate is much higher if I play maximized rather than focuses -- probably because otherwise the particle systems are being rendered in the scene view.